Gaming Survey Provides Data on Diversity and Inclusion Among Players
With more than 2.9 billion gamers in the world expected by the end of 2021,Intel is constantly considering how to best serve this vast and diverse gaming community. Sharing these insights can result in better products industrywide and inform efforts to elevate gamers in underrepresented communities.The report found that nearly three-quarters of Black and Hispanic/Latinx PC gamers are younger than 35 years old compared with just more than a half of white gamers. Among all players, the females represented 53% of Black gamers – the only racial group with more female players than male players.The report’s data was collected around the United States from a sample of 1,824 individuals between the ages of 10 and 65 who self-identified as gamers.
D&I in the video/PC gamers sector.